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Devlog
PATCH NOTES – ALPHA 0.0.16
April 24, 2026
by
Red-Squirg
AI : Improved AI behavior with integration of an EQS (Environment Query System), resulting in better movement and positioning. Optimized decision updates to avoid constant recalculation, improving ove...
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PATCH NOTES – ALPHA 0.0.15
April 13, 2026
by
Red-Squirg
Performance: Improved shader performance across multiple systems. UI: Fixed an issue where the minimap could display visual artifacts or stray pixels. Balance: Adjusted gold costs in the Meta Skill Tr...
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PATCH NOTES – ALPHA 0.0.14
April 10, 2026
by
Red-Squirg
Systems : Introduced the Tile Damage system. Attacks and effects now interact at tile level, enabling simulation-based behaviors such as fire propagation, poison spread, lightning effects, and ice int...
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PATCH NOTES – ALPHA 0.0.13
April 07, 2026
by
Red-Squirg
#Patch Notes
Systems: Added Ranking (Leaderboard) system. Players can now view run times and compare top performances. World Generation: Fixed an issue where certain maps failed to generate correctly. Stability :...
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