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Pollo Diavolo

Pollo Diavolo

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Devlog

  • ​PATCH NOTES – ALPHA 0.0.16
    April 24, 2026 by Red-Squirg
    AI : Improved AI behavior with integration of an EQS (Environment Query System), resulting in better movement and positioning. Optimized decision updates to avoid constant recalculation, improving ove... Continue reading
  • PATCH NOTES – ALPHA 0.0.15
    April 13, 2026 by Red-Squirg
    Performance: Improved shader performance across multiple systems. UI: Fixed an issue where the minimap could display visual artifacts or stray pixels. Balance: Adjusted gold costs in the Meta Skill Tr... Continue reading
  • PATCH NOTES – ALPHA 0.0.14
    April 10, 2026 by Red-Squirg
    Systems : Introduced the Tile Damage system. Attacks and effects now interact at tile level, enabling simulation-based behaviors such as fire propagation, poison spread, lightning effects, and ice int... Continue reading
  • ​PATCH NOTES – ALPHA 0.0.13
    April 07, 2026 by Red-Squirg#Patch Notes
    Systems: Added Ranking (Leaderboard) system. Players can now view run times and compare top performances. World Generation: Fixed an issue where certain maps failed to generate correctly. Stability :... Continue reading
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